Werewolf Wild West Companion Pdf Free
- Werewolf Wild West Pdf
- Werewolf Wild West Companion Pdf Free Downloads
- Werewolf Wild West Companion Pdf Free Printable
Designer(s) | Justin Achilli, Ethan Skemp |
---|---|
Publisher(s) | White Wolf |
Publication date | 1997 |
Genre(s) | Savage Horror |
System(s) | Storyteller System |
Common Knowledge Series Werewolf the Apocalypse. Series: Werewolf the Apocalypse. Series by cover. 1–7 of 141 ( next show all). The Wild West Companion by James Moore: Sourcebook: World of Rage by Bruce Baugh. Werewolf: The Wild West. Vampire the Dark Ages. Year of the Hunter. Year of the Lotus. GURPS 3rd Edition. The Wild West Companion - Choose Your Friends Wisely In the Savage West, everybody's got a grievance, and everybody's totin' iron - or silver - a. Subscribe to get the free product of the week! One-click unsubscribe later if you don't enjoy the newsletter. Log In with Facebook.
Werewolf Wild West Pdf
Werewolf: The Wild West is a role-playing game from the World of Darkness line by White Wolf Game Studio. The setting is similar to Werewolf: The Apocalypse but takes place in the Wild West in the 19th century. This time, players take upon the roles of Garou, raging werewolves, and wage holy war defending the Pure Lands (the Americas) from overwhelming corruption in the form of the mighty Bane called the Storm-Eater.
There were differences in the gifts available to be attained, and Glass Walkers were known as Iron Riders.
Werewolf Wild West Companion Pdf Free Downloads
History[edit]
White Wolf Publishing came up with a new model for game releases as historical RPGs, each based on one of the original World of Darkness games. This resulted in three new lines: Vampire: The Dark Ages (1996), Werewolf: The Wild West (1997), and Mage: The Sorcerer's Crusade (1998). By 1998 White Wolf was facing continued economic problems, and was hitting a crisis. Of their last five World of Darkness games – the three new historical games, as well as 1994's Wraith: The Oblivion and 1995's Changeling: The Dreaming – only Vampire: The Dark Ages sold well. White Wolf also decided that they could not afford to keep publishing Changeling: The Dreaming, Werewolf: The Wild West, or Mage: The Sorcerer's Crusade, so the company began publishing them under its new imprint called 'Arthaus'. The Changeling line did well at ArtHaus, as did Mage: The Sorcerers Crusade, but Werewolf: The Wild West was unable to succeed even given the cheaper costs of the imprint.[1]
Reviews[edit]
- Valkyrie #15 (1997)
Werewolf Wild West Companion Pdf Free Printable
See also[edit]
References[edit]
- ^Shannon Appelcline (2011). Designers & Dragons. Mongoose Publishing. p. 223. ISBN978-1-907702-58-7.